Iron Soul: Dungeon Ores — Full List & Multipliers
Every cross-checked ore in Iron Soul: Dungeon on one page — multipliers, rarity, where each one drops, the per-category forge ore costs, and the documented mixes behind each Mythic result. This Iron Soul: Dungeon ore guide was last reviewed August 18, 2026.
Written and maintained by ironsoul.wiki Editorial — see our sources and verification method.
Iron Soul: Dungeon ores — quick answers
| Question | Short answer |
|---|---|
| How many ores does Iron Soul: Dungeon have? | 26 in this cross-checked Iron Soul: Dungeon catalog. |
| Cheapest forge category in Iron Soul: Dungeon? | Light weapon or light helmet — 3 ore each. |
| Most expensive forge category in Iron Soul: Dungeon? | Heavy breastplate at 22 ore. |
| What makes Iron Soul: Dungeon forge Mythic? | Half the load must be Mythic ore; the mini-game only lowers rarity. |
| Which ore blesses gear in Iron Soul: Dungeon? | Crystal Shards, Crystal Flake and Crystal Prism from the Cave of Crystal. |
How ore works in Iron Soul: Dungeon
Ore is the raw material behind every piece of gear in Iron Soul: Dungeon. You gather it in the world tiers — Starless Forest, Frozen Valley, Oathland Castle and the later Hell-mode rotations — then load it into the forge. Each ore carries a level, a rarity and a multiplier, and that multiplier is what the forge preview reads when it weighs your load.
The progression logic in Iron Soul: Dungeon is straightforward once you see it: early ore has a low multiplier and forges basic gear, mid-game ore crosses 20x, and the Hell and Mythic tiers are where endgame builds live. Multipliers climb steeply — Sand Rock sits at 1.20 while Genestone reaches 45.00 — which is why hoarding the wrong tier wastes both your inventory and your time.
One caveat before the tables: this Iron Soul: Dungeon ore list is the cross-checked subset, and several Hell and Mythic ores still have no published multiplier. Blank cells on this page mean "not published", not "zero" — they stay blank on purpose rather than being filled with invented numbers.
All 26 Iron Soul: Dungeon ores with multipliers
| Ore | Level | Rarity | Multiplier | Where it drops |
|---|---|---|---|---|
| Sand Rock | 1 | Common | 1.20x | Starless Forest (Tier 1) |
| Copper | 5 | Common | 1.50x | Starless Forest (Tier 1) |
| Amber | 10 | Uncommon | 3.40x | Starless Forest |
| Moonstone | 15 | Uncommon | 6.00x | Starless Forest |
| Bloodshard | 18 | Rare | 9.00x | Frozen Valley (Tier 2) |
| Fluorite | 22 | Rare | 12.00x | Frozen Valley |
| Voidstar | 26 | Epic | 20.00x | Frozen Valley |
| Earthmaw | 30 | Epic | 23.00x | Frozen Valley |
| Glacium | 38 | Epic | 25.00x | Frozen Valley |
| Genestone | 50 | Legendary | 45.00x | Oathland Castle (Tier 3) |
| Eye of Hatred | 52 | Legendary | 46.50x | Oathland Castle |
| Kenki | 83 | Legendary | — | Endgame |
| Witherite | — | Hell | — | Hell-mode drops (Frozen Valley / Starless Forest Hell) |
| Darkcube | — | Hell | — | Hell-mode drops |
| Frozenite | — | Hell | — | Frozen Valley Hell mode |
| Eye of Evil | — | Hell | — | Hell-mode drops |
| Sunflare | — | Mythic | — | Frozen Valley Mythic |
| Painstone | — | Mythic | — | Frozen Valley Mythic |
| Verdanite | — | Common | — | Starless Forest |
| Hexbane | — | Uncommon | — | Starless Forest |
| Torbernite | — | Uncommon | — | Starless Forest |
| Aquamarine | — | Rare | — | Frozen Valley |
| Crystal Shards | — | Crafting | — | Cave of Crystal + dungeon drops |
| Crystal Flake | — | Crafting | — | Cave of Crystal |
| Crystal Prism | — | Crafting | — | Cave of Crystal |
| Origin Shards | — | Season | — | Season Battlepass + codes |
A dash in the multiplier column means the source has not published a figure for that Iron Soul: Dungeon ore. Levels are the gathering tier recorded in the forge catalog.
Iron Soul: Dungeon forge ore costs by category
Before you farm, know how much ore the piece will eat. These are the documented Iron Soul: Dungeon category costs — the light items are cheap, the staff and heavy breastplate are not, and the success rate tells you how often the forge lands where you aimed.
| Category | Ore per craft | Success rate |
|---|---|---|
| Light weapon | 3 | 100% |
| Staff | 10 | 80% |
| Heavy weapon | 16 | 100% |
| Light helmet | 3 | 100% |
| Light breastplate | 10 | 80% |
| Heavy helmet | 15 | 80% |
| Heavy breastplate | 22 | 100% |
Documented Iron Soul: Dungeon ore mixes
| Mix | Ratio | Target |
|---|---|---|
| Verdanite | pure | Light weapon |
| Hexbane + Bloodshard | 1:1 | Secondary weapon |
| Painstone | pure | Light weapon |
| Sunflare + Fluorite | 1:2 | Secondary weapon |
| Torbernite | pure | Light weapon |
| Voidstar + Earthmaw | 1:2 | Secondary weapon |
| Witherite + Eye of Evil | 2:1 | Hell weapon |
| Earthmaw + Aquamarine | 2:1 | Tier 3 Mythic pool |

Only mixes recorded by the sources appear here. The Iron Soul: Dungeon forge lets you load up to four ore types, so other combinations exist — they are simply unverified, and this page does not publish unverified mixes.
Four rules that decide your Iron Soul: Dungeon forge result
- 1.Use one ore type when you need a stable output — mixing shifts the Iron Soul: Dungeon crafting pool and makes the result harder to predict.
- 2.At least half the inserted ore must be Mythic rarity for a Mythic result. The Iron Soul: Dungeon mini-game only lowers rarity, never raises it.
- 3.Click Forge when the hammer marker reaches the orange band of the timing bar. Heavy Iron Soul: Dungeon gear needs more clicks than light gear.
- 4.Check the live in-game chance display before spending rare ore — published Iron Soul: Dungeon sources can fall behind the build.
The full forging walkthrough, including the timing-bar trick, lives on the forge page, and the cost math behind a full gear set is in the calculator.
FAQ
How many ores are there in Iron Soul: Dungeon?
This Iron Soul: Dungeon ore list tracks 26 cross-checked ores, split into common progression ore, Hell ore from Hell-mode drops, Mythic ore, and the crafting materials used for Blessing. Community forge pages list a slightly larger catalog, so treat this as the verified subset rather than every ore that exists in Iron Soul: Dungeon.
What does the multiplier on Iron Soul: Dungeon ore do?
The multiplier is the ore value that feeds the forge preview in Iron Soul: Dungeon. Higher-multiplier ore pushes the result toward better rarity, which is why Hell and Mythic blends are worth hoarding. Several Hell and Mythic ores in the Iron Soul: Dungeon catalog still have no published multiplier, and this table leaves those blank instead of guessing.
How much ore does each forge category cost in Iron Soul: Dungeon?
Ore cost in Iron Soul: Dungeon depends on the category: a light weapon or light helmet takes the least, a staff and a heavy breastplate take the most. The per-category table on this page lists the documented cost and success rate for all seven categories so you can budget before you start farming.
How do I get a Mythic result in the Iron Soul: Dungeon forge?
Two documented rules govern Mythic results in Iron Soul: Dungeon. At least half the ore you load must be Mythic rarity, and the forge mini-game only ever lowers rarity — it never raises it. That means the ore you put in sets the ceiling, and the timing bar can only cost you quality.
Should I mix ore types in Iron Soul: Dungeon?
Mix when you want to stretch a scarce ore or reach a broader crafting pool; keep it pure when you need a stable, predictable output. Mixing shifts the Iron Soul: Dungeon crafting pool, which makes the result less certain — the documented mixes on this page are the ones sources actually recorded, not theories.
What is the best ore in Iron Soul: Dungeon?
There is no single best ore in Iron Soul: Dungeon, because ore value depends on the forge category you are targeting and whether you already hold Mythic material. Kenki is the highest-level ore in the catalog, but its multiplier is unpublished; Hell ore such as Darkcube and Witherite is what most endgame builds actually consume.
Which ore do I need for Blessing in Iron Soul: Dungeon?
Blessing in Iron Soul: Dungeon consumes Crystal Shards, Crystal Flake and Crystal Prism rather than ordinary forge ore. They come from the Cave of Crystal and dungeon drops, and they push a weapon or armor piece from +0 to +9. Treat anything past +3 as a gamble, exactly as the best-weapons guide advises.
Recommended guides

Forge Recipes
The full Iron Soul: Dungeon forging walkthrough these ore costs feed.

Best Weapons
Which Iron Soul: Dungeon weapon is worth the ore you just farmed.

Ore Cost Calculator
Total the ore an Iron Soul: Dungeon gear set costs before you farm it.

Working Codes
Free Origin Shards and rerolls to support your Iron Soul: Dungeon forging.