Iron Soul: Dungeon Races — All 13 Races & Drop Rates

Races data last updated:

Every race in the game with rarity, drop rate and star 1 vs star 3 bonuses — the complete Iron Soul: Dungeon races database, verified August 18, 2026. These Iron Soul: Dungeon races rates are approximate; use the tier column to judge Iron Soul: Dungeon races before spending Race Rerolls.

Written and maintained by ironsoul.wiki Editorial — see our sources and verification method.

How rolling for Iron Soul: Dungeon races works

  • Spend Race Reroll tickets at the Race banner — each reroll rolls once against the Iron Soul: Dungeon races table below.
  • Roll a duplicate to raise a race to star 2 and then star 3; each upgrade roughly doubles its bonuses across all Iron Soul: Dungeon races.
  • Free rerolls come from active codes, daily logins and Discord milestones — the cheapest way to sample Iron Soul: Dungeon races.
  • Lock one race slot (Update 9) so rerolls can never overwrite your best pull.
  • Which pull is worth keeping? Cross-check the race tier list before rerolling Iron Soul: Dungeon races again.
A star-1 Demon race roll at 0.30% in Iron Soul: Dungeon
Database

All Iron Soul: Dungeon races (13)

Every card below covers one of the 13 Iron Soul: Dungeon races — drop rate, tier, star bonuses and playstyle notes. Iron Soul: Dungeon races are listed best-tier first, so the reroll targets sit at the bottom.

Lucifer

Mythic
Drop rate
0.2%
Tier
S

Best overall DPS package

Star 1 bonuses
Star 3 bonuses
Attack Bonus+40%
Crit Rate+30%
Skill Damage+60%
Move Speed+60%
Luck+100%
HP Bonus+40%
Overall DPSFarmingEndgame clears

Top mythic. The race you stop worrying about. Star investment hurts but pays for itself.

Demon

Mythic
Drop rate
0.2%
Tier
S

Best mobility mythic with CDR

Star 1 bonuses
Attack Bonus+12%
Crit Rate+6%
Crit Damage+12%
Skill Damage+12%
Cooldown-12%
Move Speed+24%
Dash Distance+30%
Star 3 bonuses
Attack Bonus+24%
Crit Rate+12%
Crit Damage+24%
Skill Damage+24%
Cooldown-24%
Move Speed+48%
Dash Distance+60%
Aggressive meleeSkill-spam buildsDash distance

Near-Lucifer damage with better mobility. Trades HP for cooldown reduction and dash.

Archdruid

Legendary
Drop rate
1%
Tier
A

Skill damage with luck and CDR

Star 1 bonuses
Star 3 bonuses
Skill Damage+50%
Cooldown-20%
Luck+40%
Skill-focused clearsDrop farming

Skill damage plus luck and CDR at 3★. Less common in public rankings.

Fairy

Legendary
Drop rate
1.2%
Tier
A

Crit and ultimate burst

Star 1 bonuses
Crit Rate+11%
Crit Damage+16%
Skill Damage+11%
Ult Charge+21%
Star 3 bonuses
Crit Rate+22%
Crit Damage+32%
Skill Damage+22%
Ult Charge+42%
Crit burst DPSGlass-cannon build

Strongest legendary for crit scaling. No mobility or defense — every dash counts.

Sorcerer

Legendary
Drop rate
1.6%
Tier
A

Crit and ultimate burst

Star 1 bonuses
Crit Rate+10%
Crit Damage+15%
Skill Damage+10%
Ult Charge+20%
Star 3 bonuses
Crit Rate+20%
Crit Damage+30%
Skill Damage+20%
Ult Charge+40%
Crit burst DPSGlass-cannon build

Statistically a slightly weaker Fairy. Interchangeable in most builds.

Night Elf

Mythic
Drop rate
0.2%
Tier
B

Best farm / luck

Star 1 bonuses
Attack Bonus+10%
Crit Damage+10%
Skill Damage+10%
Move Speed+20%
Luck+100%
HP Bonus+15%
Star 3 bonuses
Attack Bonus+20%
Crit Damage+20%
Skill Damage+20%
Move Speed+40%
Luck+200%
HP Bonus+30%
Ore farmingDrop chanceCrystalized ore grinding

A weaker Lucifer. +200% Luck at 3★ is the highest luck line in the set.

Angel

Mythic
Drop rate
0.3%
Tier
B

Best defense mix

Star 1 bonuses
Attack Bonus+10%
Crit Rate+5%
Crit Damage+10%
Ult Charge+10%
Move Speed+20%
Dash Distance+30%
HP Bonus+15%
Star 3 bonuses
Attack Bonus+20%
Crit Rate+10%
Crit Damage+20%
Ult Charge+20%
Move Speed+40%
Dash Distance+60%
HP Bonus+30%
SurvivabilityAll-rounderSafer boss fights

Best defense mythic. Slightly weaker than Demon offensively, but rounder mix.

Vampire

Limited
Drop rate
0.8%
Tier
B

Best mobility (season limited)

Star 1 bonuses
Star 3 bonuses
Crit Rate+20%
Crit Damage+24%
Move Speed+100%
Dash Distance+200%
SpeedrunningSeason-limited chase

Highest move speed and dash distance by a wide margin. Unobtainable after the current season.

Dragonkin

Epic
Drop rate
6%
Tier
C

Strong beginner crit pick

Star 1 bonuses
Crit Damage+10%
Skill Damage+10%
Dash Distance+20%
Star 3 bonuses
Early crit buildBeginner mid-game

Best C-tier option. Good base for crit builds but expensive to star up.

Undead

Rare
Drop rate
13%
Tier
C

Offense plus defense starter

Star 1 bonuses
Skill Damage+10%
Cooldown-8%
HP Bonus+10%
Star 3 bonuses
Early offense and HPReroll target

Fine early hold. Replace as rerolls pile up.

Human

Common
Drop rate
25.5%
Tier
C

Weak starter — reroll ASAP

Star 1 bonuses
Attack Bonus+5%
Star 3 bonuses
Attack Bonus+10%
Default starter

Weakest race. Attack bonus only. Reroll off Human as soon as you have tickets.

Orc

Uncommon
Drop rate
25.5%
Tier
C

Simple early hold

Star 1 bonuses
Attack Bonus+5%
HP Bonus+10%
Star 3 bonuses
Early hold

Fine early. Replace as rerolls pile up.

Goblin

Uncommon
Drop rate
24.5%
Tier
D

Dash cooldown only — worst DPS

Star 1 bonuses
Cooldown-20%
Move Speed+10%
Star 3 bonuses
Dash-heavy builds only

Dash cooldown reduction is useful, but worst DPS in the game. Reroll as soon as possible.

Race tier list

The Iron Soul: Dungeon race tier list at a glance

This compact race tier list ranks all 13 Iron Soul: Dungeon races from S to D by live performance, not rarity. Use it before spending Race Rerolls — the tier column here is the same one the full tier list page uses, so the two pages never disagree.

The best Iron Soul: Dungeon races for most players sit in S and A tier — Lucifer, Demon, Fairy and Sorcerer — because they scale the stats that clear dungeons fastest. Lower-tier Iron Soul: Dungeon races still have niche jobs: Night Elf farms ore, and Vampire speedruns. Keep this Iron Soul: Dungeon races ranking open while you roll, and check the tier list page for the weapon pairings that make each pick work.

TierRaceDrop rateBest for
SLucifer0.2%Overall DPS, Farming, Endgame clears
SDemon0.2%Aggressive melee, Skill-spam builds, Dash distance
AArchdruid1%Skill-focused clears, Drop farming
AFairy1.2%Crit burst DPS, Glass-cannon build
ASorcerer1.6%Crit burst DPS, Glass-cannon build
BNight Elf0.2%Ore farming, Drop chance, Crystalized ore grinding
BAngel0.3%Survivability, All-rounder, Safer boss fights
BVampire0.8%Speedrunning, Season-limited chase
CDragonkin6%Early crit build, Beginner mid-game
CUndead13%Early offense and HP, Reroll target
CHuman25.5%Default starter
COrc25.5%Early hold
DGoblin24.5%Dash-heavy builds only

The race tier list above is re-verified with every patch. For the full breakdown of why each Iron Soul: Dungeon race sits where it does, see the race tier list page — it pairs every race with the weapon that makes the tier stick.

Quick picks from this Iron Soul: Dungeon races ranking: roll for Lucifer or Demon if you want the damage ceiling, Fairy or Sorcerer for the safest clear, and Night Elf only if you plan to farm ore. Every Iron Soul: Dungeon races pick below S-tier is a reroll candidate once you have the tickets — and the calculator below turns your Iron Soul: Dungeon races odds into a concrete plan. Whatever you roll, the full Iron Soul: Dungeon races table above is the single source for drop rates and star bonuses, and the tier list page keeps the same Iron Soul: Dungeon races order updated with every patch.

Spotlight

The Vampire race in Iron Soul: Dungeon — season-limited mobility

Vampire is the fastest of all Iron Soul: Dungeon races, and it is the only one that disappears when the season ends. It sits at 0.8% drop rate with Limited rarity and a B combat tier — but its real value is mobility, not damage.

At star 3, Vampire grants +100% move speed and +200% dash distance — the highest mobility line among all Iron Soul: Dungeon races by a wide margin. It also adds +20% crit rate and +24% crit damage, so it is not purely a movement pick; it can carry a speedrun build that still hits hard.

The catch is availability. Vampire is unobtainable after the current season ends, which makes it a chase target for collectors and speedrunners. If you roll one, the race tier list keeps it at B because its combat ceiling is lower than Lucifer or Demon — but no other Iron Soul: Dungeon race moves like it.

Vampire at a glance

  • •Rarity: Limited · Drop rate: 0.8% · Tier: B
  • •Star 3: +100% move speed, +200% dash distance
  • •Star 3: +20% crit rate, +24% crit damage
  • •Best for speedrunning and season-limited chases
  • •Unobtainable after the current season ends

Vampire is one of the 13 Iron Soul: Dungeon races in the table above — check its card for the full star 1 vs star 3 stat comparison.

Reading the data

How to read the Iron Soul: Dungeon races table

The 13 Iron Soul: Dungeon races split into two jobs: combat picks that clear dungeons faster, and utility picks like Night Elf that farm ore and drops. The drop rate is your pull chance per reroll among Iron Soul: Dungeon races; the tier reflects live performance, not rarity.

  • Mythic (0.2%–0.3%) — Lucifer, Demon, Night Elf, Angel. The ceiling of the Iron Soul: Dungeon races pool, but every duplicate matters for stars.
  • Legendary (~2%) — Fairy, Sorcerer and friends. The sweet spot of the Iron Soul: Dungeon races table: rare enough to feel special, common enough to star up.
  • Common to Epic (51%+) — Human, Orc, Goblin and the rest of the Iron Soul: Dungeon races list. Reroll targets unless you are day one.
  • Star levels — a 2-star mid race can out-carry a 1-star top race, so judge Iron Soul: Dungeon races by what you can actually star up.

Want odds before spending tickets? The reroll calculator simulates the full Iron Soul: Dungeon races table against your ticket count.

Odds

The math of rerolling Iron Soul: Dungeon races

A single 0.2% Mythic pull from the Iron Soul: Dungeon races table needs about 345 rerolls for a coin-flip chance. With weekly code income of 3–5 tickets, that is months of saving — which is exactly why locking a strong Legendary beats waiting on a Mythic from the Iron Soul: Dungeon races pool.

Expect roughly one Legendary per 30 rerolls and one Mythic per 345 among Iron Soul: Dungeon races. The pity calculator turns these Iron Soul: Dungeon races odds into a plan.

In-game

Iron Soul: Dungeon races looks & rolls

How the most-rolled Iron Soul: Dungeon races appear in-game, from Demon armor sets to the RACES event banner in the hub. Screenshots come straight from live Iron Soul: Dungeon races rolls.

Demon-themed armor set in Iron Soul: Dungeon
Ice mage race summoning a frost tome in Iron Soul: Dungeon
Sword-and-shield fighter glowing with blue energy
Iron Soul: Dungeon hub with the RACES event banner

The fastest Iron Soul: Dungeon races questions, answered from the table above — reroll rules, star upgrades, lock slots and where Mythic Iron Soul: Dungeon races actually come from.

Common questions

FAQ

How many Iron Soul: Dungeon races are there?

13. Human, Orc, Goblin, Undead, Dragonkin, Sorcerer, Fairy, Archdruid, Angel, Vampire (season-limited), Night Elf, Demon and Lucifer. Iron Soul: Dungeon races drop rates range from 25.5% (Human/Orc) down to 0.2% (Lucifer, Demon, Night Elf) — the full Iron Soul: Dungeon races table is above.

What is the rarest of the Iron Soul: Dungeon races?

Lucifer, Demon and Night Elf are tied at 0.2% each, with Angel at 0.3%. All four are Mythic Iron Soul: Dungeon races. The season-limited Vampire sits at 0.8% and disappears after the current season ends.

How do star upgrades work for Iron Soul: Dungeon races?

Rolling a duplicate of a race you already own raises its star, up to a cap of 3. Bonuses roughly double from star 1 to star 3 — a 3-star Legendary commonly beats a fresh Mythic among Iron Soul: Dungeon races, so duplicates are good pulls too.

Can I lock one of my Iron Soul: Dungeon races?

Yes. Update 9 added a second race slot with a lock option. A locked slot refuses to be overwritten, so you can reroll the other Iron Soul: Dungeon races slot safely.

Where do I get more Iron Soul: Dungeon races rerolls?

Active codes are the fastest free source, followed by daily logins, Discord milestone events and seasonal battle-pass rewards. Bank 20+ tickets before chasing a specific Mythic from the Iron Soul: Dungeon races table — the calculator shows your exact odds.

Which of the Iron Soul: Dungeon races is best for farming ore?

Night Elf. Its star-3 bonus grants +200% Luck — the highest luck line among all Iron Soul: Dungeon races — which makes it the go-to pick for ore and drop farming even though its combat tier is B. Pair it with a DPS Iron Soul: Dungeon races main for Hell runs.

Keep reading

Data source: Roblox Iron Soul community wiki (revision 412), Sportskeeda, allthings.how, earnaldo, bloxodes, mrguider — cross-checked. Drop rates for Iron Soul: Dungeon races shift between patches — this Iron Soul: Dungeon races table is re-verified whenever the official wiki updates.